PRADANA, KARTYAS ARGYA (2024) THE DEVELOPMENT OF TABLE TENNIS AUTOPLAY APPLICATION AS SELF-LEARNING MEDIA. PROCEEDING INTERNATIONAL CONFERENCE ON LEARNING ANG EDUCATION, 3. pp. 127-131. ISSN 2962-4711
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05bd28f0-8c98-4561-b571-4e7a194b49a6 - Kartyas Argya Pradana-2-1.pdf Download (2MB) |
Abstract
This research aims to produce a product in the form of an autoplay that contains everything about table tennis from training tutorials to profiles of professional players. This product is expected to be a self-learning media for someone who wants to learn table tennis independently without having to spend excessive internet data. Thus, the procedures that will be carried out to produce the product include (1) information gathering, (2) making assessment instruments, (3) making products, (4) validation by material experts and media experts, (5) product revision, and (6) product finalization. After the product is finished, it will be disseminated through the website so that it can be downloaded for free and watched repeatedly on a laptop or PC. Keywords: table tennis, table tennis training, table tennis training model
Item Type: | Article |
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Subjects: | L Education > L Education (General) |
Divisions: | Pendidikan Jasmani, Kesehatan, dan Rekreasi |
Depositing User: | Dhita Indah Puspita Rini |
Date Deposited: | 17 Mar 2025 03:44 |
Last Modified: | 17 Mar 2025 03:44 |
URI: | http://repository.stkippacitan.ac.id/id/eprint/1986 |
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